====== Sleep ====== //For the spell, see [[Sleep (spell)]].// There are rules for sleeping on WSG 65 but they are too [[simulationism|simulationist]].((See [[learning_adnd]] for information on how Demon Idol uses the WSG and DSG.)) Instead, apply the following rules:Ex Sleep required is as follows: ^ State ^ Sleep required ^ [[hex movement|MP penalty]] ^ | Comfortable (relatively) | 8 hours | -- | | Wearing metal armor other than elfin chain | +4 hours | -40%, round to nearest | | In a tree (or the like) | +4 hours | -40%, round to nearest | Failing to get the needed sleep applies a cumulative -1 to all to-hit rolls, AC, and saving throws for each night past that 1st night, up to a maximum of -6 (following the 7th consecutive night of insufficient sleep). Any character wearing armor to sleep more than 1 night in a row takes the same -1 cumulative penalty mentioned above. It will stack with the "sleeping in armor for more than 1 night in a row rule". A single night of proper sleep reduces the standing penalty by 3. For example, sleeping in metal armor 2 nights in a row (-1 penalty) and only sleeping 8 hours each night (two -1 penalties) means a -3 penalty until a proper night of sleep is achieved. Of course, though the penalty caps at -6, the DM should rule that a character simply cannot adventure if they go for a long time without proper sleep.