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combat [2024-02-04 05:47] – [Targeting downed combatants] Formatting, extra example poems | combat [2024-12-22 15:53] (current) – external edit 127.0.0.1 | ||
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All war mounts and monster mounts get their attack routines beginning on the round following the round they are considered to be in melee.((MM 53 lists this for warhorses, and we extrapolate it for other mounts.)) Mounts not meant for combat will only fight as a last resort, and will always choose to [[avoiding|flee]] instead if possible. | All war mounts and monster mounts get their attack routines beginning on the round following the round they are considered to be in melee.((MM 53 lists this for warhorses, and we extrapolate it for other mounts.)) Mounts not meant for combat will only fight as a last resort, and will always choose to [[avoiding|flee]] instead if possible. | ||
- | Remember that non-war horses have a 90% chance to flee at the start of any combat, and warhorses have a 10% chance to flee. [[Dogs]] do not have a special chance to flee, but have other downsides mentioned on that page. | + | Remember that non-war horses have a 90% chance to flee in many combat |
===== Unarmed combat ===== | ===== Unarmed combat ===== | ||
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* Monsters who would reasonably choose to drag a single defeated enemy away and leave the combat (exposing themselves to attacks from [[avoiding]]) | * Monsters who would reasonably choose to drag a single defeated enemy away and leave the combat (exposing themselves to attacks from [[avoiding]]) | ||
- | * ntelligent | + | * Intelligent |
* Monsters that are unable to attack another target for some reason. For example, a group of 50 giant rats being too numerous to all attack a group of 4 PCs. (See [[Targeting]].) | * Monsters that are unable to attack another target for some reason. For example, a group of 50 giant rats being too numerous to all attack a group of 4 PCs. (See [[Targeting]].) | ||
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When rounding damage, such as due to a skeleton' | When rounding damage, such as due to a skeleton' | ||
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+ | ===== Flying combat ===== | ||
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+ | See [[Flying Combat]]. | ||
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+ | ===== Diagonal movement ===== | ||
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+ | See [[measurement]]. |
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