Demon Idol

A gamist Advanced Dungeons & Dragons interpretation.

Site Tools


flying_combat

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
flying_combat [2024-02-14 05:45] poemsflying_combat [2024-12-22 15:53] (current) – external edit 127.0.0.1
Line 10: Line 10:
  
 Some creatures such as the [[dragon]] can use less of their melee attacks than usual when making a pass, as per their description. However, some monsters also gain special abilities when flying, such as the dragon's breath ability noted on that page. Some creatures such as the [[dragon]] can use less of their melee attacks than usual when making a pass, as per their description. However, some monsters also gain special abilities when flying, such as the dragon's breath ability noted on that page.
 +
 +===== Charging =====
 +
 +Seem to be no direct official rules on this. The following is being playtested:
 +
 +Flying creatures (and those under the //fly// spell, etc.) can charge once a turn as normal. However, they must have reached full speed. If their maneuverability class indicates they take a period of time to reach full speed, that speed must have been reached by the end of a previous round in order to be able to charge.
 +
 +Creatures merely levitating cannot charge.
flying_combat.1707889510.txt.gz · Last modified: 2024-12-22 15:53 (external edit)