Demon Idol

A gamist Advanced Dungeons & Dragons interpretation.

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hex_movement [2024-02-10 01:18] – [Movement Points] Add footnote pointing to WSG 47 poemshex_movement [2025-04-13 23:35] (current) – external edit 127.0.0.1
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 ====== Hex Movement ====== ====== Hex Movement ======
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-:!: This is a new system we've devised which has not yet been playtested extensively. Though it does have strong roots in the rules. 
  
 Demon Idol uses a ~5-mile hex-based movement system similar to OD&D's usage of the Outdoor Survival map. This is a [[what is BTB|BTB]] movement system, since the rules suggest some variation in movement rate to suit the campaign.((DMG 58: "As the scale of maps will differ from campaign to campaign, general movement rates are given, and you can adapt them to the scale of your campaign maps accordingly. Some variation in movement rate is justifiable, but the distances shown should neither be increased or decreased substantially.")) Demon Idol uses a ~5-mile hex-based movement system similar to OD&D's usage of the Outdoor Survival map. This is a [[what is BTB|BTB]] movement system, since the rules suggest some variation in movement rate to suit the campaign.((DMG 58: "As the scale of maps will differ from campaign to campaign, general movement rates are given, and you can adapt them to the scale of your campaign maps accordingly. Some variation in movement rate is justifiable, but the distances shown should neither be increased or decreased substantially."))
hex_movement.1707527883.txt.gz · Last modified: 2025-04-13 23:35 (external edit)