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invisibility [2023-10-21 03:01] – Add section: Being targeted the round a creature becomes visible poems | invisibility [2024-12-22 15:53] (current) – external edit 127.0.0.1 | ||
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* DMG 59-60: " | * DMG 59-60: " | ||
* DMG 70: " | * DMG 70: " | ||
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+ | ===== Losing invisibility ===== | ||
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+ | When under the effect of invisibility, | ||
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+ | ==== Spellcasting ==== | ||
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+ | When an offensive spell is declared, invisibility is lost at the same moment the caster becomes interruptable, | ||
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+ | ==== Rear attacks ==== | ||
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+ | The +4 from invisibility supersedes and does not stack with the +2 for a rear attack. | ||
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+ | ==== Backstab ==== | ||
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+ | The +4 from invisibility does not stack with the +4 from [[thief abilities|Backstab]], | ||
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+ | ==== Items, downtime, and sleep ==== | ||
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+ | IMPORTANT: If an item leaves an invisible creature' | ||
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+ | Due to the above, invisibility can typically not be maintained during downtime, since the character will need to pick up and remove several items during the course of everyday life. Furthermore, | ||
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+ | ===== From magic devices ===== | ||
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+ | Invisibility caused by a magic device cannot be triggered again until one full round after invisibility is broken. Put another way, if someone attacks while under the effect of a //ring of invisibility//, | ||
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+ | ===== When being seen going invisible ===== | ||
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+ | Any time someone goes invisible in view of enemies, enemies can still target them, but with the regular -4 to hit.((DMG 59-60.)) This does not apply to [[psionics|psionic invisibility]]. | ||
===== Coming out of invisibility to attack a charging target ====== | ===== Coming out of invisibility to attack a charging target ====== |
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