Demon Idol

A gamist Advanced Dungeons & Dragons interpretation.

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invisibility [2024-02-04 02:13] – [Losing invisibility] Add notes about items leaving an invisible person becoming visible, and invisibility not persisting during downtime poemsinvisibility [2024-12-22 15:53] (current) – external edit 127.0.0.1
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 When under the effect of invisibility, if an action is taken that can possibly be interpreted by the DM as an attack, it counts as an attack for ending the spell. Examples include breaking open a barrel or throwing a rock. Note that the rules specifically say that [[door|opening doors]] does not break invisibility. When under the effect of invisibility, if an action is taken that can possibly be interpreted by the DM as an attack, it counts as an attack for ending the spell. Examples include breaking open a barrel or throwing a rock. Note that the rules specifically say that [[door|opening doors]] does not break invisibility.
 +
 +==== Spellcasting ====
 +
 +When an offensive spell is declared, invisibility is lost at the same moment the caster becomes interruptable, AKA at the top of the round. This happens regardless of which segment actual casting begins on (AKA, this works exactly like interruptability).
 +
 +==== Rear attacks ====
 +
 +The +4 from invisibility supersedes and does not stack with the +2 for a rear attack.
 +
 +==== Backstab ====
 +
 +The +4 from invisibility does not stack with the +4 from [[thief abilities|Backstab]], though an invisible and stationary thief is considered to be Hidden In Shadows (see [[Thief Abilities]]).
 +
 +==== Items, downtime, and sleep ====
  
 IMPORTANT: If an item leaves an invisible creature's person, it becomes visible. It does not become invisible again when it is picked back up. If a visible item is being held, attacks against the creature can be made at -4. If an entire clothing set or suit of armor is visible, attacks are as though the creature was not invisible at all. IMPORTANT: If an item leaves an invisible creature's person, it becomes visible. It does not become invisible again when it is picked back up. If a visible item is being held, attacks against the creature can be made at -4. If an entire clothing set or suit of armor is visible, attacks are as though the creature was not invisible at all.
  
 Due to the above, invisibility can typically not be maintained during downtime, since the character will need to pick up and remove several items during the course of everyday life. Furthermore, going around invisible in a [[settlement]] is not possible since people will be uncomfortable, distrusting, or even hostile to an invisible creature. Everyday activities will be difficult as well. For these reasons, characters will not be invisible at the start of the next adventure. Due to the above, invisibility can typically not be maintained during downtime, since the character will need to pick up and remove several items during the course of everyday life. Furthermore, going around invisible in a [[settlement]] is not possible since people will be uncomfortable, distrusting, or even hostile to an invisible creature. Everyday activities will be difficult as well. For these reasons, characters will not be invisible at the start of the next adventure.
 +
 ===== From magic devices ===== ===== From magic devices =====
  
invisibility.1707012829.txt.gz · Last modified: 2024-12-22 15:53 (external edit)