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loans [2023-10-17 23:07] – Further tweaks to loans and security poems | loans [2024-12-22 15:53] (current) – external edit 127.0.0.1 | ||
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===== Getting a loan ===== | ===== Getting a loan ===== | ||
- | Loans can be taken anywhere with a [[moneychangers|moneychanger]]. | + | Loans can be taken anywhere with a [[moneychanger|moneychanger]]. |
No settlement will be capable of giving a single character a loan in excess of 1 gp per population. So a town of 2,000 could not give a loan larger than 2,000 gp to a single character.< | No settlement will be capable of giving a single character a loan in excess of 1 gp per population. So a town of 2,000 could not give a loan larger than 2,000 gp to a single character.< | ||
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The moneychanger may want for some security (see the Interest section below). Security can be in the form of any wealth accepted as payment by a [[trainer]], | The moneychanger may want for some security (see the Interest section below). Security can be in the form of any wealth accepted as payment by a [[trainer]], | ||
- | Obviously, in the case of using coin, gems, or jewelry for security, it is more of a proof of standing, since if a 2,000 gp security is put up for a 4,000 gp loan, the net result is that the moneychanger is in possession of none of that gold. But the point is that the character has demonstrated that they are not some broke nobody. | + | Obviously, in the case of using coin, gems, or jewelry for security, it is more of a proof of standing, since if a 2,000 gp security is put up for a 4,000 gp loan, the net result is that the moneychanger is in possession of none of that gold.((2000 - 4000 = -2000)) |
In the cases of magic items, land, creatures, or slaves, such security does not need to be physically handed over to the moneychanger, | In the cases of magic items, land, creatures, or slaves, such security does not need to be physically handed over to the moneychanger, | ||
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The following table "bakes in" the assumed reputation gain of characters as they go up in level. Rates should be worsened for a character with a negative reputation. | The following table "bakes in" the assumed reputation gain of characters as they go up in level. Rates should be worsened for a character with a negative reputation. | ||
- | ^ Character | + | To determine the interest rate of the loan, cross reference the character' |
- | | 1st level (not enough XP for 2nd level) | 10% | Reaction check: [Positive] 50% loan value required. [Neutral or worse] 100% loan value required. | | + | |
- | | 1st level (enough XP for 2nd level) - 2nd level | 10% | Reaction check: [Positive] No security | + | |
- | | 3rd - 4th level | 9% | Reaction check: [Positive] Optional 50% security reduces interest rate by half. [Neutral or worse] No security required. | + | |
- | | 5th - 6th level | 8% | Optional 50% security reduces interest rate by half. | | + | |
- | | 7th - 8th level | 7% | Optional 50% security reduces interest rate by half. | | + | |
- | | 9th+ level((If the character is name level by now, use that row instead.)) | + | |
- | | [[Name | + | |
- | | Owns [[strongholds|stronghold]] | + | |
+ | ^ Character | ||
+ | | 1st level | Unavailable | ||
+ | | 2nd level | Unavailable, | ||
+ | | 3rd - 4th level | 9% | 4.5% | 3.5% | | ||
+ | | 5th - 6th level | 8% | 4% | 3% | | ||
+ | | 7th - 8th level | 7% | 3.5% | 2.5% | | ||
+ | | 9th+ level((If the character is name level by now, use that row instead.)) | ||
+ | | [[Name level]] | ||
+ | | Owns [[strongholds|stronghold]] | ||
+ | |||
+ | This table is heavily extrapolated from the rules on PHB 35. | ||
===== DM's notes ===== | ===== DM's notes ===== | ||
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It's important to keep starting gold meaningful by not giving free loans, but you also don't want to saddle new characters with a ton of debt they can't get out of. Characters can avoid debt by staying XP capped, but you may find that a lot of this has negative effects to the campaign as time goes on. | It's important to keep starting gold meaningful by not giving free loans, but you also don't want to saddle new characters with a ton of debt they can't get out of. Characters can avoid debt by staying XP capped, but you may find that a lot of this has negative effects to the campaign as time goes on. | ||
- | After the campaign has been going for a while, new players and characters will join. If it takes a long time for them to be able to get past the first few levels in order to join in on non-introductory adventures, the campaign may suffer for it. Either these low-level characters will face challenges too great, or the higher-level characters will need to be put on the backburner (or be played | + | After the campaign has been going for a while, new players and characters will join. If it takes a long time for them to be able to get past the first few levels in order to join in on non-introductory adventures, the campaign may suffer for it. Either these low-level characters will face challenges too great, or the higher-level characters will need to be put on the backburner (since their presence will often cause an XP penalty |
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