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loans [2023-10-18 01:17] – [Table] Clearer and more detailed interest rates poems | loans [2024-12-22 15:53] (current) – external edit 127.0.0.1 | ||
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===== Getting a loan ===== | ===== Getting a loan ===== | ||
- | Loans can be taken anywhere with a [[moneychangers|moneychanger]]. | + | Loans can be taken anywhere with a [[moneychanger|moneychanger]]. |
No settlement will be capable of giving a single character a loan in excess of 1 gp per population. So a town of 2,000 could not give a loan larger than 2,000 gp to a single character.< | No settlement will be capable of giving a single character a loan in excess of 1 gp per population. So a town of 2,000 could not give a loan larger than 2,000 gp to a single character.< | ||
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The following table "bakes in" the assumed reputation gain of characters as they go up in level. Rates should be worsened for a character with a negative reputation. | The following table "bakes in" the assumed reputation gain of characters as they go up in level. Rates should be worsened for a character with a negative reputation. | ||
- | ^ Character | + | To determine the interest rate of the loan, cross reference the character' |
- | | 1st level (not enough XP for 2nd level) | + | |
- | | 1st level (enough XP for 2nd level) - 2nd level | Unavailable, | + | ^ Character |
- | | 3rd - 4th level | 9% | 5% | 4% | + | | 1st level | Unavailable |
+ | | 2nd level | Unavailable, | ||
+ | | 3rd - 4th level | 9% | ||
| 5th - 6th level | 8% | 4% | 3% | | | 5th - 6th level | 8% | 4% | 3% | | ||
| 7th - 8th level | 7% | 3.5% | 2.5% | | | 7th - 8th level | 7% | 3.5% | 2.5% | | ||
| 9th+ level((If the character is name level by now, use that row instead.)) | | 9th+ level((If the character is name level by now, use that row instead.)) | ||
- | | [[Name level]] | + | | [[Name level]] |
| Owns [[strongholds|stronghold]] | | Owns [[strongholds|stronghold]] | ||
+ | This table is heavily extrapolated from the rules on PHB 35. | ||
===== DM's notes ===== | ===== DM's notes ===== | ||
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It's important to keep starting gold meaningful by not giving free loans, but you also don't want to saddle new characters with a ton of debt they can't get out of. Characters can avoid debt by staying XP capped, but you may find that a lot of this has negative effects to the campaign as time goes on. | It's important to keep starting gold meaningful by not giving free loans, but you also don't want to saddle new characters with a ton of debt they can't get out of. Characters can avoid debt by staying XP capped, but you may find that a lot of this has negative effects to the campaign as time goes on. | ||
- | After the campaign has been going for a while, new players and characters will join. If it takes a long time for them to be able to get past the first few levels in order to join in on non-introductory adventures, the campaign may suffer for it. Either these low-level characters will face challenges too great, or the higher-level characters will need to be put on the backburner (or be played | + | After the campaign has been going for a while, new players and characters will join. If it takes a long time for them to be able to get past the first few levels in order to join in on non-introductory adventures, the campaign may suffer for it. Either these low-level characters will face challenges too great, or the higher-level characters will need to be put on the backburner (since their presence will often cause an XP penalty |
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