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===== Item saving throws ===== | ===== Item saving throws ===== | ||
- | Magical protection on a character such as from // | + | Magical protection on a character such as from // |
+ | ==== Fire types ==== | ||
+ | |||
+ | To determine what kind of fire an item must save against, refer to this chart: | ||
+ | |||
+ | ^ Type ^ Examples | ||
+ | | Normal | ||
+ | | Magical | ||
+ | | Fireball | ||
+ | |||
+ | Similar to saving throw classes not necessarily always being used for precisely that thing (e.g. saves vs petrification being used for things besides petrification), | ||
+ | |||
+ | Remember that saving throws for normal fire are only required after a certain amount of time depending on the material in question, as defined by DMG 80, with paper and parchment being the only materials that save if exposed for but a single round (e.g. one attack). |
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