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selling_treasure [2024-01-14 18:35] – [Rules extension] Add note about having to know that the item was magic poems | selling_treasure [2024-12-22 15:53] (current) – external edit 127.0.0.1 | ||
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If they choose to keep an unidentified item, one character must take ownership of the item. XP is only awarded when the properties of the magic item have been positively identified. In the case of magic items with multiple properties, partial XP can be awarded. The DM must track the identification status of magic items.((DM Note: It's helpful to assign an " | If they choose to keep an unidentified item, one character must take ownership of the item. XP is only awarded when the properties of the magic item have been positively identified. In the case of magic items with multiple properties, partial XP can be awarded. The DM must track the identification status of magic items.((DM Note: It's helpful to assign an " | ||
- | **If they choose to sell an unidentified item,** the characters will receive the full GP value of the item, even if they didn't know any of its properties. However, they cannot change their mind about selling at this point! Once the DM tells the players the value, the item is completely gone. There is absolutely no renegotiating, | + | **If they choose to sell an unidentified item,** the characters will receive the full GP value of the item, even if they didn't know any of its properties. However, they cannot change their mind about selling at this point! Once the DM tells the players the value, the item is completely gone. There is absolutely no renegotiating, |
Note that full GP value will not be awarded if the seller did not even know the item was magic! For example, a magic gem "worth 100 gp" which is actually a magic gem of much more value would nevertheless sell for 80 gp (the 20% penalty for selling gems being applied), not the much larger sum. The seller must at least know that the item is magic in order to benefit from this rules extension granting full GP value. | Note that full GP value will not be awarded if the seller did not even know the item was magic! For example, a magic gem "worth 100 gp" which is actually a magic gem of much more value would nevertheless sell for 80 gp (the 20% penalty for selling gems being applied), not the much larger sum. The seller must at least know that the item is magic in order to benefit from this rules extension granting full GP value. | ||
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+ | ===== Selling magic items to PCs ===== | ||
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+ | If a PC wants to sell a magic item to another PC, no one receives "GP XP" for the sale. The PC that recovered the item receives "XP XP" for doing so, but never GP XP.((DMG 121, "Also remember that a character is assumed to retain an item, thus getting the low x.p. value for it, if he or she sells it to another player character." |
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