Demon Idol

A gamist Advanced Dungeons & Dragons interpretation.

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sleep [2023-12-11 08:22] – ↷ Links adapted because of a move operation 85.208.96.205sleep [2024-12-22 15:53] (current) – external edit 127.0.0.1
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 ====== Sleep ====== ====== Sleep ======
  
-There are rules for sleeping on WSG 65 but they are too [[simulationism|simulationist]].((See [[learning_adnd]] for information on how Demon Idol uses the WSG and DSG.))+//For the spell, see [[Sleep (spell)]].//
  
-Instead, apply the following rules:<sup>Ex</sup>+There are rules for sleeping on WSG 65 but they are too [[simulationism|simulationist]].((See [[learning_adnd]] for information on how Demon Idol uses the WSG and DSG.)) Instead, apply the following effects of bad sleep:<sup>Ex</sup>
  
-Sleep required is as follows:+^ State                                             ^ Required sleep modifier  ^ Effects                                                          ^ 
 +| Less than required sleep (base 8 hours)           | --                       | -1 to-hit, -1 to saves, +1 to AC  | 
 +| Sleeping in any armor                             | --                       | -1 to-hit, -1 to saves, +1 to AC for every night past the first  | 
 +| Sleeping in metal armor (other than elfin chain)  | +4 hours                 | -40% [[hex movement|MP]] from required sleep modifier (round to nearest)                      | 
 +| Sleeping in a tree (or similar)                   | +4 hours                 | -40% [[hex movement|MP]] from required sleep modifier (round to nearest)                      |
  
-^ State                     ^ Sleep required +Effects are additive, and a single night of proper sleep reduces the standing penalty by 3. For example, sleeping in plate mail 2 nights in a row and only getting 8 hours of sleep each night would be a (''-1'' for sleeping in any armor 2 nights in row and ''-2'' for 2 nights of getting less than 12 hours of sleep, for a total of ''-3''. A single night of proper sleep would totally erase this penalty (''-3 + 3 = 0'').
-| Comfortable (relatively)  | 8 hours         | +
-| Wearing metal armor other than elfin chain       | +4 hours        | +
-| In a tree (or the like)   | +4 hours        | +
- +
- +
-Failing to get the needed sleep applies a cumulative -1 to all to-hit rolls, AC, and saving throws for each night past that 1st night, up to maximum of -6 (following the 7th consecutive night of insufficient sleep). +
- +
-Any character wearing armor to sleep more than 1 night in a row takes the same -1 cumulative penalty mentioned above. It will stack with the "sleeping in armor for more than 1 night in a row rule"+
- +
-single night of proper sleep reduces the standing penalty by 3. +
- +
-For example, sleeping in metal armor 2 nights in a row (-1 penalty) and only sleeping 8 hours each night (two -1 penalties) means a -3 penalty until a proper night of sleep is achieved. +
- +
-Of coursethough the penalty caps at -6, the DM should rule that a character simply cannot adventure if they go for a long time without proper sleep.+
sleep.1702282960.txt.gz · Last modified: 2024-12-22 15:53 (external edit)