Demon Idol

A gamist Advanced Dungeons & Dragons interpretation.

Site Tools


sleep

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
sleep [2024-11-30 21:40] – [Table] poemssleep [2024-12-22 15:53] (current) – external edit 127.0.0.1
Line 3: Line 3:
 //For the spell, see [[Sleep (spell)]].// //For the spell, see [[Sleep (spell)]].//
  
-There are rules for sleeping on WSG 65 but they are too [[simulationism|simulationist]].((See [[learning_adnd]] for information on how Demon Idol uses the WSG and DSG.)) Instead, apply the following rules:<sup>Ex</sup> +There are rules for sleeping on WSG 65 but they are too [[simulationism|simulationist]].((See [[learning_adnd]] for information on how Demon Idol uses the WSG and DSG.)) Instead, apply the following effects of bad sleep:<sup>Ex</sup>
- +
-Sleep required is as follows:+
  
 ^ State                                             ^ Required sleep modifier  ^ Effects                                                          ^ ^ State                                             ^ Required sleep modifier  ^ Effects                                                          ^
-| Less than required sleep (base 8 hours)           | --                       | -1 to-hit, -1 to saves, +1 to AC for every night past the first  | +| Less than required sleep (base 8 hours)           | --                       | -1 to-hit, -1 to saves, +1 to AC  | 
-| Sleeping in armor                                 | --                       | -1 to-hit, -1 to saves, +1 to AC for every night past the first  | +| Sleeping in any armor                             | --                       | -1 to-hit, -1 to saves, +1 to AC for every night past the first  | 
-| Sleeping in metal armor (other than elfin chain)  | +4 hours                 | -40% [[hex movement|MP]] (round to nearest)                      | +| Sleeping in metal armor (other than elfin chain)  | +4 hours                 | -40% [[hex movement|MP]] from required sleep modifier (round to nearest)                      | 
-| Sleeping in a tree (or similar)                   | +4 hours                 | -40% [[hex movement|MP]] (round to nearest)                      |+| Sleeping in a tree (or similar)                   | +4 hours                 | -40% [[hex movement|MP]] from required sleep modifier (round to nearest)                      |
  
-Effects are additive. A single night of proper sleep reduces the standing penalty by 3. For example, sleeping in armor 2 nights in a row (-1 penalty) and only sleeping 8 hours each night (two -1 penalties) means a -3 penalty until proper night of sleep is achieved.+Effects are additive, and a single night of proper sleep reduces the standing penalty by 3. For example, sleeping in plate mail 2 nights in a row and only getting 8 hours of sleep each night would be a (''-1'' for sleeping in any armor 2 nights in row and ''-2'' for 2 nights of getting less than 12 hours of sleep, for total of ''-3''. A single night of proper sleep would totally erase this penalty (''-3 + 3 = 0'').
sleep.1733002813.txt.gz · Last modified: 2024-12-22 15:53 (external edit)