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====== Spellbooks ====== | ====== Spellbooks ====== | ||
- | This system was extrapolated from rules available in the core books and UA. We judge UA's system to be too finicky; the system on this page is used instead. | + | This system was extrapolated from rules available in the core books and UA. We judge UA's system to unpleasant; the system on this page is used instead. |
All spellbooks must be clearly detailed on the character sheet, including which spells are in which books. Spellbooks of any kind which are to be brought on an expedition must be declared by the player before departure. | All spellbooks must be clearly detailed on the character sheet, including which spells are in which books. Spellbooks of any kind which are to be brought on an expedition must be declared by the player before departure. | ||
- | ^ Type ^ Spells | + | ^ Type ^ Spells |
| Standard | | Standard | ||
| Auxiliary | | Auxiliary | ||
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Travelling spellbooks are akin to auxiliary spellbooks, except they cost and weigh half as much, hold only 20 points of spells, and save at -2. | Travelling spellbooks are akin to auxiliary spellbooks, except they cost and weigh half as much, hold only 20 points of spells, and save at -2. | ||
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+ | ===== Adding spells ===== | ||
+ | |||
+ | Costs 100 gp in materials and 1 day per spell level. For example, a 3rd level spell costs 300 gp and 3 days. The [[to-know check]] can be made before paying these costs.((Magic ink for scrolls and regular copying of spells into spell books must be created by the scriber via a secret formula unique to them. The special ink used for the [[write]] spell has a chance to be purchasable from a local apothecary or alchemist. Write, therefore, is the only way a magic-user can add a spell to their spellbook via ink created by someone else. A simple base can be created by the character from berries, mushrooms, and the like. The remaining ingredients may vary based on class. For example, a cleric may use components of some religious significance, | ||
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+ | The spell gained by a magic-user on level-up costs nothing((The cost is included in [[upkeep]].)), | ||
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+ | ===== Copying spells from spellbook to spellbook ===== | ||
+ | |||
+ | Same costs in gold and time as adding spells: 100 gp in materials and 1 day per spell level. For example, a 3rd level spell costs 300 gp and 3 days. | ||
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+ | ===== Value ===== | ||
+ | |||
+ | See [[Selling Treasure]]. | ||
+ | |||
+ | ===== Sharing ===== | ||
+ | |||
+ | Spellbooks can never be shared between characters. Also remember that all spell trades must be equivalent and fair between PCs, and trades of spells between PCs and NPCs will always favor the NPC. |
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