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====== Subdual ====== | ====== Subdual ====== | ||
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+ | Rules for subdual are found on DMG 67 and DMG 72. Unconscious creatures are effectively [[held]]. | ||
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+ | ===== Healing ===== | ||
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+ | Subdual damage (the 75%) is healed at a rate of 1 hit point per round.((DMG 72.)) [[Bedrest]] is not needed when 0 HP is reached via subdual. | ||
+ | ===== Duration of unconsciousness ===== | ||
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+ | When hit points are reduced to 0 or lower, the creature is unconscious. Unconsciousness lasts for 1 round, plus 1 round for every point of damage beyond 0 HP. For example, -4 HP would mean 5 rounds of unconsciousness.((DMG 72.)) | ||
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+ | ===== Subduing PCs ===== | ||
In the paragraph about striking to subdue on DMG 67, we read: | In the paragraph about striking to subdue on DMG 67, we read: |
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