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thief_abilities [2023-09-23 05:20] – Add note clarifying that FRT can be attempted again after a levelup poems | thief_abilities [2024-12-22 15:53] (current) – external edit 127.0.0.1 | ||
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===== Find/remove traps (FRT) ===== | ===== Find/remove traps (FRT) ===== | ||
- | PHB 28 says only one attempt per thief is allowed. However, a thief can try again after they gain a level, just like with open locks (OL). | + | PHB 28 says only one attempt per thief is allowed. However, a thief can try again after they gain a level, just like with open locks (OL).< |
+ | |||
+ | Finding a trap causes the thief to locate both the trigger and any directly related mechanisms (such as a nearby opening where a gas is released). | ||
===== Hide in shadows (HIS) ===== | ===== Hide in shadows (HIS) ===== | ||
- | Success means the thief is no longer a valid combat target | + | Success means the thief is no longer a valid combat target until the round after they reveal themselves. |
Can even be done in melee as long as all enemies can attack other characters (i.e. there are not so many enemies that they can't all get attacks on the other characters due to the limit on how many creatures can attack a single creature). | Can even be done in melee as long as all enemies can attack other characters (i.e. there are not so many enemies that they can't all get attacks on the other characters due to the limit on how many creatures can attack a single creature). | ||
On a subsequent round, the thief can break HIS to obtain a rear attack + BS attempt on a target within 1”. The thief could also prepare an action to BS anyone coming within 1”. | On a subsequent round, the thief can break HIS to obtain a rear attack + BS attempt on a target within 1”. The thief could also prepare an action to BS anyone coming within 1”. | ||
+ | |||
+ | A thief who is [[invisibility|invisible]] and stationary is considered to have succeeded on a HIS attempt without actually needing to make one. | ||
Success on HIS also gives +1 to surprise if the thief is 90’ or more away from any moving/ | Success on HIS also gives +1 to surprise if the thief is 90’ or more away from any moving/ | ||
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===== Move silently (MS) ===== | ===== Move silently (MS) ===== | ||
- | This is done in conjunction with a close-to-striking-range action | + | This is done in conjunction with a close-to-striking-range action. It cannot be done with a charge. |
Success means the thief obtains a rear attack + BS attempt in a following round against a target within melee range that is otherwise occupied (e.g. looking elsewhere, fighting other characters in melee). The MS dice should not be rolled until the last possible moment, in order to keep the player in the dark. | Success means the thief obtains a rear attack + BS attempt in a following round against a target within melee range that is otherwise occupied (e.g. looking elsewhere, fighting other characters in melee). The MS dice should not be rolled until the last possible moment, in order to keep the player in the dark. | ||
- | Success means the thief is not a melee target on the round of the BS (and of course not on the round they move-to-engage, | + | Success means the thief is not a melee target on the round of the BS.((And of course |
Success on MS also gives +1 to surprise if the thief is 90’ or more away from less-silent allies, but this does not stack with HIS, since they can't be used in conjunction (HIS is stationary, MS involves movement). | Success on MS also gives +1 to surprise if the thief is 90’ or more away from less-silent allies, but this does not stack with HIS, since they can't be used in conjunction (HIS is stationary, MS involves movement). | ||
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===== Backstab (BS) ===== | ===== Backstab (BS) ===== | ||
- | A BS attempt can be obtained | + | Backstab (BS) grants +4 to hit (does not stack with +2 for rear attack or +4 for [[invisibility]]), |
+ | |||
+ | A BS attempt can be obtained | ||
+ | |||
+ | - The thief has surprise. Backstabs are possible on all surprise segments. | ||
+ | - With HIS or MS, as detailed above. (Note that invisibility grants HIS if the thief is stationary; see HIS above.) | ||
+ | - Without | ||
+ | - Narratively, | ||
BS while dual-wielding grants BS with both weapons. When [[combat procedure|initiative is tied]] and the thief gets multiple attacks due to speed factor, if the thief has a BS attempt, all attacks are BS attempts. | BS while dual-wielding grants BS with both weapons. When [[combat procedure|initiative is tied]] and the thief gets multiple attacks due to speed factor, if the thief has a BS attempt, all attacks are BS attempts. |
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