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thief_abilities [2024-09-14 19:51] – [Hide in shadows (HIS)] typofix poemsthief_abilities [2024-12-22 15:53] (current) – external edit 127.0.0.1
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 Finding a trap causes the thief to locate both the trigger and any directly related mechanisms (such as a nearby opening where a gas is released). Finding a trap causes the thief to locate both the trigger and any directly related mechanisms (such as a nearby opening where a gas is released).
 +
 ===== Hide in shadows (HIS) ===== ===== Hide in shadows (HIS) =====
  
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 On a subsequent round, the thief can break HIS to obtain a rear attack + BS attempt on a target within 1”. The thief could also prepare an action to BS anyone coming within 1”. On a subsequent round, the thief can break HIS to obtain a rear attack + BS attempt on a target within 1”. The thief could also prepare an action to BS anyone coming within 1”.
 +
 +A thief who is [[invisibility|invisible]] and stationary is considered to have succeeded on a HIS attempt without actually needing to make one.
  
 Success on HIS also gives +1 to surprise if the thief is 90’ or more away from any moving/noisy allies, but this does not stack with MS, since they can't be used in conjunction (HIS is stationary, MS involves movement). Success on HIS also gives +1 to surprise if the thief is 90’ or more away from any moving/noisy allies, but this does not stack with MS, since they can't be used in conjunction (HIS is stationary, MS involves movement).
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 ===== Move silently (MS) ===== ===== Move silently (MS) =====
  
-This is done in conjunction with a close-to-striking-range action (action type E in the [[combat procedure]]).+This is done in conjunction with a close-to-striking-range action. It cannot be done with a charge.
  
 Success means the thief obtains a rear attack + BS attempt in a following round against a target within melee range that is otherwise occupied (e.g. looking elsewhere, fighting other characters in melee). The MS dice should not be rolled until the last possible moment, in order to keep the player in the dark. Success means the thief obtains a rear attack + BS attempt in a following round against a target within melee range that is otherwise occupied (e.g. looking elsewhere, fighting other characters in melee). The MS dice should not be rolled until the last possible moment, in order to keep the player in the dark.
  
-Success means the thief is not a melee target on the round of the BS (and of course not on the round they move-to-engage, either).+Success means the thief is not a melee target on the round of the BS.((And of course the thief is not a melee target on the round they move-to-engage, either, since a combatant moving to engage is not in melee until the round ends.))
  
 Success on MS also gives +1 to surprise if the thief is 90’ or more away from less-silent allies, but this does not stack with HIS, since they can't be used in conjunction (HIS is stationary, MS involves movement). Success on MS also gives +1 to surprise if the thief is 90’ or more away from less-silent allies, but this does not stack with HIS, since they can't be used in conjunction (HIS is stationary, MS involves movement).
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 ===== Backstab (BS) ===== ===== Backstab (BS) =====
  
-Backstab (BS) grants +4 to hit (does not stack with +2 for rear attack), and a damage multiplier based on the thief's level. The faces shown on the dice are multiplied; damage bonuses are not multiplied.+Backstab (BS) grants +4 to hit (does not stack with +2 for rear attack or +4 for [[invisibility]]), and a damage multiplier based on the thief's level. The faces shown on the dice are multiplied; damage bonuses are not multiplied.
  
 A BS attempt can be obtained in one of four ways: A BS attempt can be obtained in one of four ways:
  
   - The thief has surprise. Backstabs are possible on all surprise segments.   - The thief has surprise. Backstabs are possible on all surprise segments.
-  - With HIS or MS, as detailed above. +  - With HIS or MS, as detailed above. (Note that invisibility grants HIS if the thief is stationary; see HIS above.) 
-  - Without HIS or MS if the thief gets a rear attack by some other means.+  - Without HIS or MS if the thief gets a rear attack by some other means, such as by the other combatants filling up the front and side slots.
   - Narratively, as adjudicated by the DM. In all cases, the DM should give the the victim the benefit of any doubt of whether a backstab is possible.((Of course, this applies whether the victim is an NPC or PC.))   - Narratively, as adjudicated by the DM. In all cases, the DM should give the the victim the benefit of any doubt of whether a backstab is possible.((Of course, this applies whether the victim is an NPC or PC.))
  
thief_abilities.1726343472.txt.gz · Last modified: 2024-12-22 15:53 (external edit)