Demon Idol

A gamist Advanced Dungeons & Dragons interpretation.

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why_demon_idol [2023-12-11 03:20] poemswhy_demon_idol [2024-12-22 15:53] (current) – external edit 127.0.0.1
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 ===== What is "gamism"? ===== ===== What is "gamism"? =====
  
-Gamism is a style of adventure game-playing where the focus is on low-DM-fiat game mechanics which provide meaningful decisions and create an emergent story. In gamism, the world develops as a consequence of the game, rather than the game being a tool to "tell a story". This is in contrast to "rulings before rules" style where the DM throws away rules or fudges/skips die rolls to create a result that "makes sense". It is also in contrast to "storygaming", where the game system comes second to the story that the DM wants to tell (i.e. "railroading").+Gamism is a style of adventure gaming focused on game mechanics that minimize DM fiatprovide meaningful decisionsand create an emergent story. In gamism, the world develops as a consequence of the game, rather than the game being a tool to "tell a story". This is in contrast to "rulings before rules" style where the DM throws away rules or fudges/skips die rolls to create a result that "makes sense" to them. It is also in contrast to "storygaming", where the game system comes second to the story that the DM wants to tell (i.e. "railroading").
  
 In gamism, **rulings are for when the rules are silent.** Gamists also favor rules interpretations which create a clear, understandable system that the players can rely on without needing to wonder how the DM will rule. Put simply, it tries to run the game like a game! In gamism, **rulings are for when the rules are silent.** Gamists also favor rules interpretations which create a clear, understandable system that the players can rely on without needing to wonder how the DM will rule. Put simply, it tries to run the game like a game!
why_demon_idol.1702264819.txt.gz · Last modified: 2024-12-22 15:53 (external edit)