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character_sheet [2024-11-30 18:13] – v1.4.0 changelog complete poems | character_sheet [2025-01-28 21:56] (current) – [New in v1.4.1] poems | ||
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====== Character Sheet ====== | ====== Character Sheet ====== | ||
- | **View:** [[https:// | + | **View:** [[https:// |
===== Instructions ===== | ===== Instructions ===== | ||
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Critical to fast play is an excellent character sheet. We've created and honed our own. If you'd like to use it in your game, the following strategy is recommended: | Critical to fast play is an excellent character sheet. We've created and honed our own. If you'd like to use it in your game, the following strategy is recommended: | ||
- | - Copy the sheet to your own Google account. | + | - Copy the sheet to your own Google account |
- Make a copy of the sheet for each player. Store each copy in a Google Drive folder that you create for each player. Share each player' | - Make a copy of the sheet for each player. Store each copy in a Google Drive folder that you create for each player. Share each player' | ||
- Instruct players to keep the starting tab (" | - Instruct players to keep the starting tab (" | ||
+ | ===== New in v1.4.1 ===== | ||
+ | |||
+ | Fixed psionic chance range (It was rounding fractions up when you're supposed to be dropping them, and the range was wider than it should have been once you had a chance higher than 1%.). To update existing sheets, change cell AC5's value to '' | ||
===== New in v1.4.0 ===== | ===== New in v1.4.0 ===== | ||
==== Added ==== | ==== Added ==== | ||
- | * Added and modified various tables within the new Tables sheet in order to facilitate other changes. | + | |
* Added weapons from UA which were previously missing from the weapons tables. | * Added weapons from UA which were previously missing from the weapons tables. | ||
* Expanded weapons vs AC tables to include AC types 1 and 0 from UA. | * Expanded weapons vs AC tables to include AC types 1 and 0 from UA. | ||
- | * Added the Maul from the DM screen that floats around Dragonsfoot circles, but which we have recently realized | + | * Added the Maul from the DM screen that floats around Dragonsfoot circles. We just recently learned the maul is not part of the official AD&D DM screen, but was added by a Dragonsfoot member. Nonetheless, |
* Added dropdowns to select character classes in order to facilitate other changes that require Class name to be entered exactly as expected. | * Added dropdowns to select character classes in order to facilitate other changes that require Class name to be entered exactly as expected. | ||
* Added logic to automatically calculate Saving Throws in cells F30:F35 based on the classes, levels, and mods input by the user. Values default to that of a 0 level fighter when no other class and level combination are provided. | * Added logic to automatically calculate Saving Throws in cells F30:F35 based on the classes, levels, and mods input by the user. Values default to that of a 0 level fighter when no other class and level combination are provided. | ||
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* Added dropdowns for spell casting classes in the spells per level section in order to facilitate automation of number of spells per level. | * Added dropdowns for spell casting classes in the spells per level section in order to facilitate automation of number of spells per level. | ||
* Automated # of spells per level. This logic takes into account level of the class, additional spells from wisdom when applicable, as well as spell level limits due to character' | * Automated # of spells per level. This logic takes into account level of the class, additional spells from wisdom when applicable, as well as spell level limits due to character' | ||
+ | * Mini moneychanger expansion. | ||
==== Changed ==== | ==== Changed ==== | ||
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* Armor MV Restriction no longer breaks movement calculation if ''"'' | * Armor MV Restriction no longer breaks movement calculation if ''"'' | ||
- | + | * To fix this on your existing sheet without migrating to the new sheet, change the formula in cell '' | |
===== Known bugs ===== | ===== Known bugs ===== | ||
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