This is an old revision of the document!
THESE ARE DRAFT RULES!
Per 20“ hex
- Check for random monster 1-in-10. (DMG 93c2p2)
1.Can have lair and this is it = It will stay until driven off or slain 2. Can have lair but not it = Will go out of game if avoided 3. 0% in lair = 50% will show up later 50% passing through, will go out of game if avoided 1. To "show up later", DM checks 1-in-20 every hex. Can occur with other ecounter.
Per day
### Phase 2
Per 1 mile hex, as above for 20” hex
Per day
Per week
### Will the monster leave by itself?
Mod | Condition |
---|---|
+2 | Skulls, etc. placed. |
+2 | Strong, aggressive patrols. |
+2 | Organized community (e.g. settlement) |
d6 | Result |
---|---|
1-6 | No. Lair is here or otherwise. |
7+ | Yes. |
Demon Idol acknowledges all copyrights, trademarks, and registered trademarks detailed on this page that do not belong to Demon Idol and makes no challenges to the ownership of said property rights.