Demon Idol

A gamist Advanced Dungeons & Dragons interpretation.

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races

Races

Dwarves

For magic rings which offer a passive effect, such as ring of protection, the malfunction chance is diced every time the effect is triggered. For example, for a ring of protection, a d10 is easily rolled alongside a d20, with a 1 or 2 on the d10 indicating a malfunction (and loss of AC).

Elves

Elves can move, shoot, and move again, as per the MM. More on this in Combat.

Gnomes

See above section on dwarves for info regarding magic ring malfunction.

Halflings

Halflings receive a +3 bonus to-hit with slings and bows, as per the Monster Manual.1)

Half-elves

Half-elves can wear items made for humans or elves, unless the item in question specifically lists half-elves as being in a different category. 2)

1)
The PHB says, under the halfling section, to reference the MM for more halfling info. Furthermore, the Elf entry in the MM lists their +1 with bows and swords in the same spot as the sling and bow bonus is listed for halflings. Finally, halflings are already strength and level capped. This is a fine benefit to give them.
2)
We could get into average heights and weights for each race and make charts and do math but that’s more complex than needed.
races.txt · Last modified: 2023-11-28 05:22 by poems