Demon Idol

A gamist Advanced Dungeons & Dragons interpretation.

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unearthed_arcana

Unearthed Arcana

Unearthed Arcana has some good stuff, but it also has unnecessary power creep and other issues. It is effectively a collection of rules from Dragon mag and other sources, and it's best not to apply the entire thing to a campaign. This page lists the rules used and not used by Demon Idol. Your campaign may differ, of course.1)

Rules used

  • Magic items, including the updated random magic item tables.
  • All new spells.
  • Illusionists roll for starting spells on the new categorical tables provided, rather than rolling on the full gamut of spells.
  • Thief armor bonuses and penalties.
  • Extended weapon proficiency list.

Rules adapted

  • Character tokens allow a players to add the new races and classes to their stable by accomplishing significant quests (see that page for more info).
  • New plate armors are only available as magic items. They cannot be bought or crafted.2)

Rules rejected

1)
Anecdotally, magic items and spells are the things I hear most commonly used in other interpretations. Cantrips and weapon specialization are the things I most often see rejected. Especially cantrips.
2)
Fighters and clerics do not need a buff.
3)
As though fighters need a buff. Hah! Not to mention it encourages characters to focus on one or two weapon types. It's better for the game if characters have incentive to use a variety of weapons (magic or otherwise).
unearthed_arcana.txt · Last modified: 2024-11-27 06:14 by poems